Zelda Is Sticking With Motion Control

According to Nintendo, there's no going back to traditional controls with the Zelda franchise.

Erik Norrisby Erik Norris

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It appears as though The Legend of Zelda and motion control go hand in hand from now until eternity. During an interview with Official Nintendo Magazine, Zelda producer Eiji Aonuma said that the series has evolved past traditional video game controls. At this point in time, we’ve seen the potential of motion control coupled with Zelda, and going back just doesn’t make sense for Nintendo.  

"I honestly think we cannot go back to button controls now, so I think that these controls will be used in future Zelda titles, too," expressed Aonuma.

To this I say: boo.

I know I sound like a filthy, old curmudgeon, but motion control is one reason why Skyward Sword will never rank high in my top Zelda memories. For everything motion control offered to immerse the player into the experience (1-to-1 swordplay), it shot itself in the foot in other areas by proving how forced it sometimes feels (bomb rolling, I hate you so much…).

Honestly, I thought Skyward Sword would be the last Zelda with such a strong tie to motion control. It seems I was wrong. And for that I feel I’m having my Charlie Brown moment….